Game Programming Using Qt: Beginner’s Guide by Witold Wysota, Lorenz Haas is the name of PackT’s new book which contains a complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets. I was one of the technical reviewers of this and This is my second project with PackT after my book “DirectX 11.1 Game Programming“.
I was crazy busy in this weekend 🙂 . After reading a good book about WebGL, I watched a video course about OpenGL ES, I mean Building Android Games with OpenGL ES. If you are looking for a course that will show you how to build Android games using OpenGL ES and Java, so don’t miss it. Even if you are C++ programmer like me, don’t worry you can learn techniques and port it to your C++ codes.
WebGL Game Development by Sumeet Arora is a set-by-step, example-based tutorial that provides details on gaming logic using WebGL. The book is about 387 pages and includes 10 chapters.